How to play Guerrilla warfere.
Don't Be Seen You can not kill what is not there.The importance of not being seen is fairly obvious. Here are some tips on how to best be stealthy. Limit your fire. Whenever you fire, you are alerting everyone in sight and in hearing range of yourpresence and your location. Fire sparingly and only at targets that you're fairly certain of your ability to hit. Remain on the move. It's easy to be glimpsed, or to have your tracers followed to your position. Be certain not to be there when someone comes looking. Never remain in one spot for too long,
especially if you have just fired your weapon. Fire a few times, then move.
When you do choose a spot to hole up in, present as small a target as possible. Lay down, preferably between two mounds so that you can not be seen from the sides. If you are on high
ground, try to choose a point with another, higher hill behind you so that you're not exposed as a
dark spot against the sky. If you're on low ground, choose a ditch or other area with an easily
accessible escape path.
When you are in a fixed location, the less you move and the slower, the more difficult it is to see
you.
Always be certain that your backdrop and/or the ground that you are on is of complimentary color
to your fatigues.
If possible, secret yourself near a tree or other obstacle. The enemy may overlook aberrations in
pixelation in that area, attributing it to a tree or cactus.
When moving, especially when moving swiftly, choose areas that are low to the ground and that
have the least number of viewing angles. Though you can not see out as well you will, more often
than not, reach your destination safely.
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MOTIVATED-DEDICATED-LETHAL
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Open Your Eyes
The most important and crucial aspect of Delta Force is finding your opponent before he findsyou. Considering the vast distances that an engagement can take place at and the fact that itrequires only a single shot, for the most part, to kill, it is vital that you spot your enemy before hespots you.Practice watching for color changes in the terrain around you. Usually, and especially from longdistances, another player's form will be a single discolored pixel. If you learn to watch for these
variations, it will alert you to a possible presence in time to avoid it.
Learn where to look. It's easiest to pick targets out on a ridge line against the sky, and it seems to be a place that's popular among snipers. Also, it's difficult to see people that are standing just
inside windows and doors. Frequently use your scope to determine if there's anyone lurking in the shadows.
Even when you are standing still, the pixels on the screen will occasionally shift. However, there is an easily recognizable pattern to it. If you familiarize yourself with that pattern, any aberrant movement will be easier to detect.
Tracers and sounds are a dead giveaway. Utilize the superior directional sound in Delta Force to
locate your enemy. Always turn the volume up, and where headphones when available. You can
use them to determine the distance, direction, and weapon of your enemy. Also utilize the tracers
to determine the same. Remember that the less you fire, the more time you have to observe.
Survival You're laying prone, snug away. Think you are safe? Think again. Suddenly a bullet fly's over your head, or you see ricochets, and you can hear the luminous sound of a sniper rifle.You're under attack! If the sniper did not kill the first shot then you have a good chance of survival. Here is why you have a chance:The sniper is a poor shotThe sniper is at a poor angle to make a solid shotThe sniper is seriously out of range. Able to kill you but so far its really hard to get a good shot.Game bug: Some hillsides a sniper way be able to see you but physically you are behind a mound of dirt. You hear the bullets landing nearby. Are you safe? Are you going to take the chance? You are safe. But its hard to figure this out. A poor shot? Or a game bug?
Note: As a sniper I've had this problem. I can see my target
but in fact because of a game bug they are behind a dirt mound.
Technically I should not be able to see my target. So what do I do?
I continually fire in the area of my target. Often, scared, my victim
gets up and run for cover or concealment. At that point they really
do become a target I can hit. I call this flushing out the bird!
You're under attack. Now what?
Move to your escape ditch!
As soon as you hear the first shot, GET OUT OF THERE! The second shot is coming, and you only have seconds to get out of the kill zone.
Run away from the snipers position. Not sure where he is? If tracers are on, take note of the direction of his fire. If tracers are off, take note of the angle of the richottes on the ground. If you have a good sound card and good speakers, listen to where the shots are coming from. Again, move AWAY from his relative position.
NEVER CLOSE the distance between you and the sniper. The closer you are, the more accurate his shots will be. If you know his relative direction, move away from it. The exception to this would be its your only choice of finding cover.
On a hillside when the attack starts?? Run down it. You move very quick this way. Zig zag down it!
Once you're on foot, do not, repeat do not move in a straight line. Snipers, (good ones) will lead and guide their bullets into your path. Make it seem like you're on crack, just running any which way!
Find a piece of cover. Even a 2 foot mount of dirt to lay next to can do the trick! Get down. If the shots stop or you're alive, chances are if you hold you position you will LIVE! Also on Tracers-ON games, the sniper will probably want to move, as their fire will drawn attention to themselves. When they are moving you will be safe.
Stay put. Snipers (good ones) will quickly realize you're safe and start accessing for other targets, and avoid keeping their attention on you.
Do not throw grenades. This only draws attention to your location to other players
Be patient. If you've got voice communications with team members (team games) then advise them of the estimated coordinate or position of your assailant. Typing to them may be impossible in these frantic moments. I always like saying," SNIPER!!! I'm pinned. He's at such and such coordinates."
Look around, find your next area of cover. When you feel safe, get up and run to the next ditch. Go prone. Repeat until you're SAFE!
Good luck! Surviving a sniper attack is possible. Often, however, you're dead before you can think twice in which case none of this is useful. As a sniper it should always be one shot...one kill. Nothing more.
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Murphy's Law of War
You are not a superman. If it's stupid but works, it's not stupid. Don't look conspicuous, it draws fire. When in doubt, empty your magazine. Never share a foxhole with anyone braver than you are.
Remember: Your weapon was made by the lowest bidder.
If your attack is going really well, it's an ambush.
No plan survives the first contact intact.
All 5-second grenade fuses will burn out in 3.
Try to look unimportant. The enemy may be low on ammo.
If you are forward of your position the artillery will always fall short.
The important things are always simple.
The simple things are always hard.
The easy way is always mined.
If you are short of everything except enemy, you're in combat.
When you have secured an objective, don't forget to let the enemy know about it.
Incoming fire has the right of way.
If the enemy is in range, SO ARE YOU.
No combat ready unit ever passed inspection.
Beer math: two beers times 37 men equal 49 cases.
Body count math: two guerillas plus one portable plus two pigs equal 37 enemy KIA.
Things that must be together to work usually can't be shipped together.
Radios will fail as soon as you need fire support desperately.
Anything you do can get you shot, including doing nothing.
Tracers work both ways.
The only thing more accurate than incoming enemy fire is incoming friendly fire.
Make it tough for the enemy to get in any you can't get out.
If you take more than your fair share of objectives, you will have more than your fair share of objectives to take.
When both sides are convinced that they are about to lose, they are both right.
Professional soldiers are predictable, but the world is full of amateurs.
Murphy was a grunt.
Tango 5 Delta Force Team
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MORE TIPS
Respawning ReminderDon't Click Fire Weapon to respawn..it's an easy way for you to kill yourself(if you have a grenade) and/or give yourself away. Hit a 'Neutral' key like spaceor move forward.
Locating SnipersWhen you're fighting in an area with a great deal of rolling ground, like three mesas, for example, and you're hugging the ditches to avoid sniper fire, before sticking your head out to look around, use your command map (c key) to locate areas of high ground where snipers tend to congregate.By locating the potential sniper before he locates you, you could not only save your life, but also gain an easy, unmoving target.
BLACK SCORPIONS CADETS
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